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ART INSTALLATION ::... |
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SONY BLOCKJAM |
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Each block in Block Jam enables you to make changes
to the "tempo," "tone," and "direction"
of a sound. What's more, the arrangement of blocks can be changed in
any number of ways to produce a rich variety of musical creations.
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Blockjam 2003 |
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James
Clar |
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The 3D display Cube was hand built and constructed from one thousand
individually controllable LEDs soldered into a 10x10x10 freestanding
cube matrix. Each LED acts as one pixel in the spatial array and can
be refreshed at a rate ofover 60 frmaes per second creating a low resoltution
3D television.....
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White
Square - 2002 |
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Andrew
Neumann |
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Andrew Nuemann's work deals with issues concerning the uses of technology,
language, and transmission of power in both its various corporeal and
elusive modes. These works, or what he calls "Constructures",
re-contextualize the technologically derived icons and place them in
a new environment that allows one to question their original use and
see the possibilities of organizing these icons/objects, into a new
language with a completely re-defined hierarchy
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Video 1
or / Video(mirror) 1 |
Ron
Mueck |
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Mueck, Ron (1958- ) Ron Mueck is a London-based
photo-realist artist. Born in Melbourne, Australia, to parents who
were toy makers, he labored on children’s television shows for
15 years before working in special effects for such films as “Labyrinth,”
a 1986 fantasy epic starring David Bowie.
Muek then started his own company in London, making models to be photographed
for advertisements. He has lots of the dolls he made during his advertising
years stored in his home. Although some still have, he feels, “a
presence on their own,” many were made just to be photographed
from a particular angle—”one strip of a face,” for
example, with a lot of loose material lurking an inch outside the
camera’s frame.
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Mask
II - 2000 |
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Daniel
Rozin |
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The Wooden Mirror project is an art installation, and as such the goals
leading to its creation are a bit vague. The piece explores the line
between analog and digital. In the essence of the piece is the notion
of inflicting digital order on a material that is as analog as it gets
Ò wood. I was hoping to take the computational power of a computer
and video camera , and seamlessly integrate them into the physicality
warmth and beauty of a wooden mirror. The piece reflects any object
or person in front of it by organizing the wooden pieces. It moves fast
enough to create live animation. The simple interaction between the
viewer and the piece remove any questions regarding how to operate the
piece, it is a mirror. The non reflective surfaces of the wood are able
to reflect an image thanks to the involvement of the computer that is
manipulating them to reflect more or less light as they tilt towards
or away of a light source. The image reflected in the mirror is a very
minimal one. It is, I believe, the least amount of information required
to convey a picture (Less than an icon on a computer and without color)
It is amazing how little information this is for a computer, and yet
how much character it can have, (and what an endeavor it is to create
it in the physical world÷). The Mirror produces a distinctive
sound when someone moves in front of it. It is the sound of hundreds
of tiny motors. The sound is directly correlated to the motion of the
person in front of it, and gives a very pleasing secondary feed back
to the image.
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Wooden
Mirror - 1999 |
Video 1
or / Video(mirror) 1 |
Daniel
Rozin |
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"Easel" looks like a large paining
easel with a blank canvas stretched on a frame mounted to it. The painter
uses a small paintbrush in the same manner a painter would. Instead
of solid colors the brush applies live video from cameras positioned
nearby. Each new stroke of the brush brings a new coat of "current
video" to the canvas. The painter can select between a few live
video sources by dipping the paintbrush into a few paint cans that are
mounted on the easel. The computer that runs the "Easel" software
is hidden in the background and there is no computer screen in sight.
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| Easel - 1998 |
Video 1
or / Video(mirror) 1 |
Daniel
Rozin |
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Shiny Balls Mirror is a large physical
object made of 900 hollow metal tubes with polished chrome balls placed
in them. The whole piece has the form of a large hexagon. This system
is being developed to be a large display. Each hollow tube and shiny
ball are one pixel in the display. This pixel has the ability to change
its brightness by moving the chrome ball in (darker) or out (brighter)
of the tube. A few interesting points about this display are the fact
that it uses an hexagonal grid for the pixels rather than rectangular,
also interesting is the fact that this display serves as a mirror in
the way it reflects the viewer as a whole, but also it reflects the
viewer 900 times on the shiny balls, making the positive content of
the display (the bright pixels) the viewers themselves.
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| Easel - 1998 |
Video 1
or / Video(mirror) 1 |
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