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ART INSTALLATION ::... |
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Edwin van
der Heide |
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Spatial Sounds (100dB at 100km/h) is an interactive
audio installation by Marnix de Nijs and Edwin van der Heide. In this
engine-powered installation, a speaker is mounted onto a rotating arm
that is several meters long. Like a watchdog, the machine scans the
surrounding space for visitors. Closer investigation would be tempting
fate, with the rotating arm swinging so powerfully round. You hear the
impressive sound of the mighty motor revving up, turning faster and
faster. You can feel the displacement of air as the speaker whizzes
past you, and you had better step back, out of reach. The machine slows
down and, when the shock wears off, you start exploring the space, with
your movements manipulating the sound it produces. Just don't get too
close! Spatial Sounds (100dB at 100km/h) builds up a physically tangible
relationship with the visitor, since it is the game of attracting and
repelling between machine and visitor that determines its sound and
movement.
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Spatial
Sounds 2002 |
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HANNA
HAASLAHTI |
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Nothing exists in White Square if nobody is present. When somebody steps
in the square of light, shadows appear circling around him. People find
themselves in the middle of a living shadowland, where interactive shadows
projected around their feet make contact with other shadows in the square.
People can play together with collaborative visual structures created
by shadows reaching and grabbing onto each other. The shadow world creates
a reflecting surface of positions and movements done by people in the
square.
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White
Square - 2002 |
Video 1
/ or / Video(mirror) 1 |
Zack
Simpson |
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A stream of liquid sand flows from above and reacts with your shadow
as if it were solid. Its hypnotic motion conjures childhood feelings
of playing with water or building wet sandcastles. Like making shadow
puppets, you can easily construct concave structures with your hands
to catch the sand and then you can pour it from hand to hand or maybe
into your friend's mouth. Play with it long enough and you might discover
some of its many secrets.
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Sand 2001 |
Video(mirror)
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2 - 3
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5 |
Eric
Singer |
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Eric Singer (design, fabrication, electronics),
Kevin Larke (software, design), David Bianciardi (design, CAD, fabrication)
"In designing GuitarBot, our goal was to create an electrified
slide guitar that was versatile, responsive, capable of fast and slow
playing, easy to control, with high-quality sound, modular and portable.
We also wanted to extend, not simply duplicate, the capabilities of
a human guitarist."
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GuitarBot |
Video 1
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1-
2 |
Eric
Singer |
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"Shad Redmon (design, fabrication), Kate Chapman (design), Eric
Singer (electronics), Kevin Larke (software)
The intended goal with TibetBot was to create a robotically controlled
percussive musical instrument that could create both atonal rhythms
as well as tonal droning soundscapes. The instrument is based on the
tones produced by three Tibetan singing bowls struck by six robotic
arms, two per bowl.
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TibetBot |
Video 1
or / Video(mirror) 1 |
Eric
Singer |
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Jeff Feddersen (design, fabrication, software), Milena Iossifova (design,
fabrication, software)
ForestBot is the newest LEMUR robot and is the evolutionary offspring
of !rBot. It displays a forest of twenty-five egg rattles sprouting
from ten-foot rods that quiver and sway over onlookers.
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| Sand Table - 2000 |
Video 1
or / Video(mirror) 1 |
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