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DreamMaker
According to Francis
Crick and Graeme Mitchison, REM sleep serves to remove undesirable
data from memory. They suggest that just as it is important to reinforce
certain associations, it is crucial to weaken others. Suppose, for
example, that you had to remember every detail in your life. Your
brain would soon be stuck in an endless loop of trivial memory. The
fact that dreams are difficult to remember suggests to Crick and Mitchison
that the process might have been designed to erase, rather than to
strengthen certain memories. “We dream in order to forget”.
DreamMaker illustrates this theory. Six buttons on a control
panel allow the participant to manipulate the claw inside a housing,
while a monitor situated on the same panel displays the view of a
camera placed inside the claw. On the monitor, the participant sees
various random snapshots and souvenirs, which symbolize the memories,
and thus the life, of an individual. Another button on the panel controls
the contraction of the claw. In this way, the participant is able
to grab some of these “memories” and drop them through
an opening which carries them out of the housing – memory –
to “reality”. These random images, extracted from memory,
will conform a dream, not as a means to fulfill unconscious wishes,
but in order to be removed from memory. |
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Size:
190x120x60 - Media: stainless steel, three axis motorized
arm, micro video camera, 6" LCD screen, various photographs
and letters. - 1998 |
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